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Over the course of a last few months some teaser posters for the movie reached the surface. Yesterday collider.com managed to get and share with us yet another one from this year's AFM (American Film Market).
The poster gives us yet another glimpse at the Metropolis, while also showing us some (most probably hostile) robots, pretty similar to those seen in Ratchet: Deadlocked. It's also worth noticing that Insomniac Games logo appears alongside the companies that made the movie. It is unknown if this is going to be used as movie's official poster in the future.
Those of you who missed the previous posters, here they are as well:
What else's out there
> Check Kevin Munroe's (the movie's director) instragram page to see some of his fun Ratchet & Clank halloween sketches, including Frankenclank and 'Qwark Busters'.
> Visit Yancy Young's blog, where you can find some really nice art from the last Ratchet & Clank games made by this Insomniac artist.
> Ever wondered how does Thugs sound in different languages? No? Oh well, check the Ratchet & Clank: Into the Nexus Multilanguage video anyway.
TJ Fixman, the writer for all the PS3 Ratchet & Clank games as well as the upcoming movie left Insomniac Games one year ago and moved to the film industry. However, TJ and James Arnold Taylor (Ratchet’s voice) had an interesting conversation on Twitter lately.
The last tweet by James is pretty interesting. Perhaps he was hoping he will get to work with TJ again at some point in the future, but what if he was referring to an actual upcoming recording session… It cannot be a movie session, since (according to Fixman) the last rewrites of the script followed by the final sessions were done back in March. And since TJ’s not working on any other animated movie (we know about) that would require a voice actor, the only possibility is… Ratchet & Clank for PS4.
Note these are only speculations and no official word about the writer for the game has been given, so don’t treat that as any sort of announcement.
What else's out there
> Former IGN Editor Jeremy Conrad tweeted, that the PS4 game is rumoured to be shown on PlayStation Experience event.
> According to the interview with Brad Foxhoven (linked in one of the previous posts), we can expect the movie’s budget to be $20 million or under.
Well Ratchet & Clank fans, a new dose of screenshots has been found in the depths of Rainmaker site. Take a look at Metropolis and… Well, a pretty controversial design of one of the returning characters...
Also, Ratchet’s picture that might be a part of a new poster acts as one of the site’s buttons.
So, do you like new Drek’s design? Are you excited to see more amazing shots of the beautiful Metropolis, Ratchet flying in his new space ship and all other sorts of epicness in the Ratchet & Clank movie? Tell us in the comments and stay tuned with Ratchet Galaxy for all the Ratchet & Clank news.
[UPDATE] New 'Ratchet & Clank' movie screenshots appeared on Cinema Management Group's website - take a first look at the Galactic Rangers (yup, they're not a robot army anymore).
Your eyes are not fooling you – after 10 months of silence news are finally coming back to English front page of Ratchet Galaxy, thanks to the site’s French staff who allowed me to become your ‘newser’. So, without further ado, let’s get straight to the latest updates on the upcoming PS4 game… There’s quite a lot of it.
First off, despite what many people think, Ratchet & Clank on PS4 is not an HD remaster of the original PS2 game. This is from the ground up remake, or as Insomniac called it, a re-imagining of the original game. Everything is going to be redone – graphics, levels, music… It will also have all the improvements of the gameplay mechanics, so there’s no need to worry about the lack of strafing. The game is going to run on the new Insomniac engine, used in the production of “Fuse” and “Sunset Overdrive”. The graphics are said to be comparable to the visuals of greatest games on PS4, which means we’re up to have one of the most beautiful games we’ve ever seen, and surely the nicest looking Ratchet & Clank title. As to the game’s framerate, it is still too early for Insomniac to say if they’ll be able to make the game run with 60 FPS or not. They have however claimed, that graphics are their priority and they won’t be sacrificing them to "hit the number".
The game will “share the film’s vision of Ratchet’s origin story”, but it will not follow it line-by-line – it’s going to get a lot of it’s own content. Insomniac Games also responded to the fans afraid that Future saga storyline will end with “Nexus” – starting the story over with the movie does not mean they’ll leave the original series, and “Nexus” might still get a sequel in the future.
The game is being developed by North Carolina studio (the team behind the latest three “Ratchet & Clank” games), but the California studio is about to join the production as soon as the team is done with “Sunset Overdrive”. A lot of people responsible for the original game are working on the re-imagining, including Design Director Brian Allgeier, North Carolina Studio Director Chad Dezern and Game Director Shaun McCabe, who will lead the project. The composer for the game is still unknown, but it most likely is going to be Michael Bross. As I mentioned earlier, the studio is not reusing anything, including the audio – the game is going to have a completely new soundtrack with some nods to the original Bergeaud’s compositions, but most probably without any remixes.
As to the release date, it also is not sure – while in the original announcement it was said that the game will hit the stores in the first half of 2015, Insomniac is now saying, that it is going to be 2015 for sure, but it could be late 2015 as well. The game’s footage is probably going to be shown by the end of this year, but it’s not 100% sure.
As to the movie news, a few details popped up after the E3 trailer as well. While we can’t add any new names to the cast list, there is “a surprise or two still planned”… Or as Film Financial Services’ site (wich is funding the film) summed it up – “Stars TBA”. Also, David Guertin and Greg Baldwin (known among the fans as the “Creaturebox”), people responsible for some really neat designs in the game series are providing concept art for the movie as well, while a former Insomniac animator Oliver Wade is helping oversee animation production at Rainmaker Entertainment.
And that’s it so far, for more details we will have to wait… But as soon as something’s revealed, it will be here, in the news section! As long as my school won’t make it a little bit late… Anyway, enjoy the news again
What else's out there
> Check out an article about low-budget animated films production including Brad Foxhoven of Blockade Entertainment.
> Visit unlesspodcasts channel on YouTube to see some developer commentaries of the classic “Ratchet & Clank” games.
> He really hates the squishies… And someone finally captured him doing that live.
There hasn't been a classic Ratchet & Clank adventure since 2009. Now is the time to dive back into the series roots with a new story-driven epic !
The Future Saga comes to an end
Into The Nexus is a true return to what the fans love with new weapons, characters and worlds to discover. It may be a short game, but a majority of reviews clearly tell about its quality. There is some great replay value to be found too, and a free voucher to download Quest For Booty, all of this at a very affordable price : only 29,99$ !
Remember that this is probably the last game in the franchise on PS3, a love letter you don't want to miss.
Enjoy the game and feel free to leave your impressions in our forum section !
A launch trailer
If you still need to be convinced to buy ITN, then you should watch the launch trailer. Quite exciting, isn't it ?
>> Watch the launch trailer
A transition toward an even brighter day ?
With the movie coming in theaters in 2015, there is much chance we won't get to hear about our favorite lombax on the videogaming side for some time.
We all hope for a strong comeback on PS4 with a new massive installment, but from now all we have is assumption and belief to count on. Though, you know what ? We are ready to wait, because we know we will be there to welcome Ratchet & Clank as we did the first time. Will you ?