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Ratchet and Clank Ps4 Review

By Animovie Ratchet, on 04/30/2016 à 10h33

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Ratchet and Clank have only been on the Ps4 for a few weeks, and it's already the fastest selling game in Insomniac history! Let's find out why this charming return to the basics is the best thing to ever happen to our galactic duo.

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The game's plot can be confusing at first. Captain Qwark is narrating the story based on his incorrect version of the events, based on the holofilm, based on actual events. This creates a 4th-wall breaking inception of a storyline, which can get hilariously comical at times.

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In terms of cinematics, both movie and in-game cutscenes are used. The storyline can feel a bit rushed, only because Insomniac shows us the bones of the plot, leaving everything else to gameplay. This is expected--after all, Insomniac Games wouldn't want to show us the entire movie before it hits theaters.

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Fact--not opinion--this the best looking Ratchet and Clank game ever. And quite possibly the best looking Ps4 game ever (all that dark grey gets old in gaming real fast)! Every world is beautifully re-designed from the ground up, and each planet feels alive. Even though Insomniac Games said that there were 3 new planets to the game, there weren't any. Not that this retracts from game at all, but it's curious as to why they said that. The game plays in 30fps, but it is stable enough that the player will not notice.

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The gameplay is very well-rounded in this installment. Players can choose between Classic, Default, or Lock-strafe for controls. All of Ratchet's moves return, including extra segments such as space combat, swimming, trespasser locks, and even hoverboarding! All of which have been updated with modern controls.

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In terms of new gameplay, Clank missions have been greatly altered. When the tiny robot isn't running away from Victor Von Ion, he's using his brain to solve traversing puzzles. Gadget-bots can now be accessed with the quickselect for greater mobility. There many more Clank missions in this game than the first one, and each level gets more involved. The last level is quite tricky, but so worth it upon completion. A Crack in Time may have Clank beat, but this new gameplay is a definite 2nd place.

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What would Ratchet and Clank be without weapons? Our duo now has an arsenal of 14 weapons; 15 if you pre-order the Bouncer (which is so worth it!). Most weapons are from the movie, which originate from Tools of Destruction, but there are a few Ps2 weapons. There are also 2 brand new weapons, and a RYNO. All weapons can be upgraded with raretanium, and leveled-up to V5 before challenge mode.

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Final Score: 9.5

Insomniac Games has combined best of every single Ratchet and Clank into one game (and movie) that becomes the ultimate Ratchet and Clank experience. And I’d say they’ve succeeded! Though the in-game cutscenes were a bit rushed, the game is extremely polished, and is quite possibly the best Ratchet and Clank game ever!





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Away Animovie Ratchet # Posted on April 30th, 2016 at 10:39am


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Personally, ACIT is still my #1 game. But this is a close second :)

"So we fix our eyes not on what is seen, but on what is unseen, since what is seen is temporary, but what is unseen is eternal."

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Online ankadewo # Posted on April 30th, 2016 at 10:55am


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I don't know if it's because of me being a newcomer, but so far, the game's pace felt fine for me. I could understand what was going on, and hey, turned out Qwark narrating the story wasn't a bad idea! Also, I like how the character sometimes interact based on our actions. Like in Veldin, when Qwark narrated that Ratchet was pretty careless after we destroy some crates, or when we are going to attack the Blarg soldiers, sometimes they will say things like "He's got a grenade!". So far, the best R&C game I've ever played. Now I feel less bothered for missing the Future saga!

Away Animovie Ratchet # Posted on April 30th, 2016 at 11:59am


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I'll agree with you on that note :)

"So we fix our eyes not on what is seen, but on what is unseen, since what is seen is temporary, but what is unseen is eternal."

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Online Ratchetxtreme # Posted on April 30th, 2016 at 12:39pm


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Citation : Animovie Ratchet
Personally, ACIT is still my #1 game. But this is a close second :)

well i would put this game up there with a crack in time and up your arsenal as my favorite games in series

Online Darkstar # Posted on April 30th, 2016 at 1:28pm


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Very nice review, I can definitely see this becoming an R&C game that'll be remembered as fondly as the PS2 games and even ACiT.

One question though, what's the difference between the default and the classic control schemes? Did they bring back the old strafing from the Future games or is it something else?

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Online Nam12399 # Posted on April 30th, 2016 at 2:02pm


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Citation : Animovie Ratchet
Personally, ACIT is still my #1 game. But this is a close second :)



the original game was my favoruite game of all time. Now I can proudly say that this one completely took that throne. it's weird to think that a new game would become my favourite, but it's true. hope we can get another game that has as much heart as this one soon (and more ship missions, i really liked them in this game)

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Away Animovie Ratchet # Posted on April 30th, 2016 at 4:11pm


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Citation : Darkstar
Very nice review, I can definitely see this becoming an R&C game that'll be remembered as fondly as the PS2 games and even ACiT.

One question though, what's the difference between the default and the classic control schemes? Did they bring back the old strafing from the Future games or is it something else?



Classic is old strafing from the Ps2 games. You can now fire in any direction--even in front of you! However, because the directional buttons were used for movement, there is no lower-left quick-select.

"So we fix our eyes not on what is seen, but on what is unseen, since what is seen is temporary, but what is unseen is eternal."

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Online Obsidian Goober # Posted on April 30th, 2016 at 11:23pm


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Bought it on day one and Platinumed it in under a week. Easily the best game on the PS4 as of now.

I still love the original more though.

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Online SwiftLombax # Posted on May 1st, 2016 at 4:22pm


See ya in the next reboot!
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Looking forward to playing this game :) I really want to see a Ratchet and Clank game with online play again though just like UYA and Qforce.

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